On this page · 12 sections
This policy describes what the Pips & Lies app and its game server collect, why, who else handles it, and how to have it removed. It is written to match what the software actually does.
The short version. You can play as a 30-day guest or create an account with an email address and password. No real name, location, contacts or advertising identifier is collected, and there are no advertising or analytics SDKs. The game stores your display name, how you played — down to each bid and call — and what you have earned. Your friends, your leagues and the leaderboards show some of it to other players. Purchases are handled by Apple and RevenueCat. If you allow notifications on your iPhone, your account is linked to a push token so the game can tell you about friend requests and league invites. Pips & Treason chat normally disappears with the table, but a recent excerpt is saved if a player files a safety report.
What is collected
| Data | Why |
|---|---|
| Account identifier | A random identifier created automatically on first launch, so your progress follows you. It identifies you inside Pips & Lies and is also shared with RevenueCat, the service that handles purchases (see Service providers). It is not linked to your name or your device's advertising identifier. |
| Email address and authentication | If you create an account, your email address, account identifier and authentication credentials are stored in Supabase Auth so you can sign in on another device and recover access. The developer and authorised administrators can view your email address and account identifier for account support, deletion, security and troubleshooting. They cannot view your password. Your email address is never public or shown to other players. |
| Player name and look | Guests receive an automatically generated name in a guest-and-number format, such as guest1382834. Permanent accounts choose a unique username of 3–18 letters, numbers or underscores. Your name, avatar and banner are shown to the players at your table, to your friends and on the leaderboards. |
| Ratings and standings | Your rating and number of rated matches on each ranked ladder, and separate ratings for each season and each live event you play. |
| Gameplay statistics | Matches, wins, streaks, bids, calls, bluffs, rounds, dice and time played, your achievements and trophy progress, and your Pips & Treason career — the numbers shown on your statistics screen. |
| Decisions and match records | For every bid and every call you make in Liar's Dice, at any kind of table: your own dice, the bid, the odds at that moment, the outcome, how long you took to decide and whether the move was made for you after a timeout. For every match: the rules, your seat, your finishing position, the length of the match and any rating change. These records power your statistics and the coach's analysis of how you play and how you compare with other players. They are kept for guests and accounts alike, including at private tables. |
| Match replays | The dice and bids of each round, stored by seat rather than by name. Players who were at that table can look back at the match. |
| Cosmetics | The cups, dice, avatars, banners and other items you own, where each came from and when, and what you have equipped. |
| Friends | Your friend requests and friendships. Other players can find you by searching for your username, or through a friend link that contains it. Friends can see each other's ranked ratings and public Pips & Treason career statistics. |
| Pips & Treason leagues | A league's name, its members, who invited whom, when each member last played, and each member's league results. Only members of the league can see it. |
| Push notifications | Only if you have an account and allow notifications on your iPhone. The game then stores a push token for your phone, which is an address Apple and Expo use to reach it, together with the platform and which account it belongs to. It also stores two choices per account: whether you want notifications about friend requests and league invites (on by default once you allow notifications), and whether you want news from the developer (off until you turn it on). A notification says who sent you a friend request or a league invite, and the league's name, so that text passes through Expo and Apple on its way to your phone. Guests never receive notifications. |
| Pips & Treason match chat | Messages you send are shown to the other players at your table and held in server memory while that table exists. Chat is not a direct-message or global-chat service. A table also has a second channel that only the players holding the traitor role can read; it is private from the rest of the table, not from moderation. If a player files a safety report, up to the 50 most recent messages from that table are attached to the private report so the developer can review the context, and that excerpt can include messages from the traitors' channel. |
| Pips & Treason game night board | A private Pips & Treason table keeps score for the evening: the name and points of each player at the table, and how many matches they played. It is shown only to the players at that table and never affects rating, trophies or statistics. |
| Purchases and subscription status | Whether your account has Pro or coach access, which product it came from and when it started, renewed or ended. Purchase events sent to the game server by RevenueCat are stored as received, which can include the product, price, currency, country, store transaction identifiers and whether it was a trial. Payment details never reach the developer. |
| Safety reports, blocks and suspensions | If you report or block another player, the account identifiers, usernames, reason, table context and time are stored to investigate abuse and to keep those accounts apart. A report from a Pips & Treason match can include a recent chat excerpt. If an account is suspended for breaking the Terms of Use, the reason, the date and how long it lasts are stored. |
| Anonymous usage counts | Daily totals, such as how many players reached a step in the app or waited in a queue, and the outcome of Pips & Treason matches without any player attached. No account identifier is stored with these. |
| Server logs | Technical logs of connections, including the account identifier, app version and time. The hosting provider also records IP addresses. Logs are kept briefly, to diagnose faults and abuse. |
What other players can see
Players at your table see your name, avatar, banner, cup and dice. The leaderboards show the top players on each ranked ladder — with name, avatar, banner, rating and number of rated matches — for all time, for the current season and for live events. A permanent account appears on the all-time board after five rated matches on that ladder, and on a season or event board after ten. Guest profiles are never shown on the leaderboards. The game's profile directory, which the app reads through Supabase, also holds each profile's display name, avatar, banner and ratings, and can be read by anyone using the app's public key.
What is not collected
- No real name is required for sign-up.
- No postal address, phone number or contacts.
- No location data.
- No photos, camera or microphone access.
- No advertising identifier, and no advertising SDK.
- No third-party analytics, attribution or crash-reporting SDKs.
- No notifications unless you allow them, and no news notifications unless you turn them on in the app. The push token is never combined with an advertising identifier.
- Nothing is sold or shared with data brokers.
- You are not tracked across other apps or websites.
- Notes you write about other players stay on your own device and are never sent to the server.
Why the data is used
Most of it is needed to provide the game you asked for: accounts, matches, ratings, statistics, friends, leagues and the items you earn. Push tokens and notification choices are used only to deliver the notifications you have allowed and chosen. Records of your decisions, the coach's analysis, safety reports, blocks, suspensions, logs and anonymous usage counts are kept because the developer has a legitimate interest in a fair and safe game that improves over time. Purchase records are kept because a subscription is an agreement that has to be honoured and accounted for.
Who controls and can access the data
Jonas Ørbakk Fjæraa, the developer and operator of Pips & Lies, is the data controller. The developer and authorised administrators can access account information and gameplay data through protected administration tools only when needed to operate the game, provide account support, investigate faults or abuse, fulfil a data request, or delete an account. Email addresses are not visible to other players. Contact details for the data controller are provided below.
Service providers
The following services process data to provide the app:
- Supabase — hosts the database and provides guest, email and password authentication.
- Render — hosts the game server in Frankfurt, Germany, and processes game traffic and technical logs.
- RevenueCat — manages in-app purchases and subscription status. The app shares your account identifier with RevenueCat when it starts, and RevenueCat receives purchase and receipt information from Apple along with basic app and device information.
- Expo — delivers updates to the app and relays push notifications. The app contacts Expo when it starts, sending technical details such as the app version and platform. When a notification is sent, the game server gives Expo your push token and the text of the notification, and Expo passes it to Apple.
- Apple — distributes the app, processes any purchase and delivers push notifications to your iPhone through the Apple Push Notification service. Apple's own privacy policy applies to that transaction and delivery.
Some of these providers are based in, or use infrastructure in, the United States. Where data leaves the European Economic Area, it is covered by the provider's own transfer safeguards, such as the EU Standard Contractual Clauses.
How long it is kept
- Guest profiles and everything linked to them are deleted automatically 30 days after the guest profile was created. Creating an account during that period keeps the same profile and progress.
- Account data is kept until the account is deleted.
- A push token is removed when you sign out, when you delete your account, or when Apple and Expo report that the phone can no longer receive notifications. Your notification choices are kept until the account is deleted.
- Ordinary match chat disappears when its table closes. The game night board is deleted when the host starts a new night, or twelve hours after the last match.
- Safety reports, blocks and suspensions are kept until either of the accounts involved is deleted.
- A league stays while it has members. When the owner deletes their account, the league passes to another member.
- Purchase events are kept after an account is deleted, as a record of transactions for accounting and disputes.
- Server logs are short-lived.
Turning notifications off
You can turn off all notifications in your iPhone's Settings, under Notifications and Pips & Lies. Inside the app, the friends screen has a switch for friend and league alerts and a separate switch for news. News is off until you turn it on.
Deleting your data
Open Privacy & Account on the game's home screen and choose Delete Account. After confirmation, the account is permanently deleted together with its profile, ratings, statistics, trophies, decision and match records, cosmetics, friends, league memberships, push tokens and notification choices, blocks, reports and suspensions. Some things remain:
- Match replays, which are stored by seat and not by name.
- Anonymous usage counts and Pips & Treason match outcomes.
- Purchase events received from RevenueCat, as described above.
- RevenueCat's own record of your purchases. Contact the developer to have it deleted as well.
- Your name on a game night board you were part of, until that board expires, at most twelve hours later.
You may also use the contact address below to request deletion, or a copy of what is stored about you.
Your rights
You can ask for access to the data held about you, for it to be corrected or deleted, for a copy in a portable format, and you can object to or ask to limit how it is used. Write to the contact address below. If you believe your data is handled unlawfully, you can complain to the Norwegian Data Protection Authority, Datatilsynet, or to the data protection authority where you live.
Children
Pips & Lies is not directed at children under 13, and no account is knowingly created for one. Pips & Treason lets players send text to the people at the same table. It has no private messages, photo sharing, voice chat or global chat. Chat is filtered, can be avoided through blocking, and is included in a safety report.
Changes
Features that change what is collected will be reflected here before they ship, and the date at the top will be updated.
Contact
Jonas Ørbakk Fjæraa — jonas.fja@gmail.com